Namespace WebAudio.Sound.fn
- Defined in: webaudio.sound.js
Method Summary
Method Detail
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<static> WebAudio.Sound.fn.follow(object3d, world)follow a object3D
Defined in: webaudio.sound.tquery.js.- Parameters:
- object3d
- world
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<static> WebAudio.Sound.fn.unfollow(world)unfollow the object3D if any
Defined in: webaudio.sound.tquery.js.- Parameters:
- world
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<static> WebAudio.Sound.fn.updateWithMatrix4(matrixWorld, deltaTime)Update the source with a matrixWorld. usefull for positional sounds
Defined in: webaudio.sound.three.js.- Parameters:
- {THREE.Matrix4} matrixWorld
- the matrixWorld describing the position of the sound
- {Number} deltaTime
- the number of seconds since last update
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<static> WebAudio.Sound.fn.updateWithObject3d(object3d, deltaTime)Update the source with object3d. usefull for positional sounds
Defined in: webaudio.sound.three.js.- Parameters:
- {THREE.Object3D} object3d
- the object which originate the source
- {Number} deltaTime
- the number of seconds since last update