Class tQuery.World
tQuery.World
- Defined in: tquery.world.js
Constructor Attributes | Constructor Name and Description |
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tQuery.World(object)
Handle world (aka scene+camera+renderer)
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Method Summary
Class Detail
tQuery.World(object)
Handle world (aka scene+camera+renderer)
- Parameters:
- {THREE.Material} object
- an instance or an array of instance
Method Detail
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add(object3D)add an object to the scene
- Parameters:
- {tQuery.Object3D} object3D
- to add to the scene (THREE.Object3D is accepted)
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{tQuery.World} appendTo(domElement)append renderer domElement
- Parameters:
- {DOMElement} domElement
- the domelement which will be parent
- Returns:
- {tQuery.World} for chained API
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destroy()destructor
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{Boolean} hasCameraControls()test if there is a camera controls
- Returns:
- {Boolean} true if there is, false otherwise
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<static> {Boolean} tQuery.World.hasWebGL()
- Returns:
- {Boolean} true if webgl is available, false otherwise
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remove(object3D)remove an object to the scene
- Parameters:
- {tQuery.Object3D} object3D
- to add to the scene (THREE.Object3D is accepted)
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{tQuery.World} removeCameraControls()remove the camera controls
- Returns:
- {tQuery.World} for chained API
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start()Start the loop
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stop()Stop the loop