Three.js Examples
- basic : three.js example for basic (source)
- markerroot : three.js example for markerroot (source)
- mobile-performance : three.js example for mobile-performance (source)
- profile : three.js example for profile (source)
- deadreckoning : Experiment with dead reckoning - not conclusive :( (source)
- hole-in-the-wall : three.js example for hole-in-the-wall (source)
- shadow : three.js example for shadow (source)
- refraction : three.js example for refraction (source)
- markercloak : three.js example for markercloak (source)
- liquid-marker : demo transforming table and wall as liquid (source)
- holographic-message : A holographic-message in Augmented reality. Part of a business card for @AndraConnect (source)
- videoinwebgl : Add video in webgl - useful for phone-in-hmd usecase - work in progress (source)
- webvr-for-ar : Displaying AR in WebVR - work in progress (source)
- magic-book : Experimentation around magical book to open a secret door in upload.io office (source)
- measure-it : three.js example for measure-it (source)
- parameters-tunning : three.js example for parameters-tunning (source)
- tracking switcher : Show to easily switch between tracking backends: jsartoolkit/aruco/tango (source)
- multi-markers : multi markers examples - it shows how to dynamically learn a multi markers and then how to use it. learner.html is a example of dynamic learning of a multi markers configuration. It has been designed to be reusable. (source)
- markers-page : display multiple markers on a website
- Screen as portal : screen as portal (source)
- face tracking : face tracking experiment with tracking.js (source)
a-frame Examples
- basic : a-frame example for basic (source)
- aframe-logo : a-frame example for aframe-logo (source)
- hatsune : a-frame example for hatsune (source)
- full-hatsune : a-frame example for full-hatsune (source)
- minecraft : a-frame example for minecraft (source)
- marker-camera : a-frame example for marker-camera (source)
- multiple-indepandent-markers : a-frame example for multiple-indepandent-markers (source)
- minimal : Want to do Augmented Reality on the web ? You can do it in less than 10 lines of html now :) minimal.html is the shortest html file you need if you want to do ar.js with a-frame (source)
- mobile-performance : a-frame example for mobile-performance (source)